A narrative-driven activity often played during the Halloween season involves participants passing gifts or treats based on directions given within a story. The narrative dictates when players must pass items to their left or right, creating an element of chance and anticipation regarding who ultimately receives each item. For example, the story might say, “Right then, the ghost appeared,” prompting everyone to pass their item to the right.
This type of game fosters social interaction and provides entertainment at gatherings. The randomness of the gifting process adds to the excitement and often results in humorous situations. Variations have been used for numerous occasions beyond October 31st, though its association with costumed festivities enhances its playful appeal and provides a themed context for the story itself.