The act of incorporating alcoholic beverages into the gameplay of Nintendo’s Mario Party series is a common social activity. Participants generally agree upon a set of rules that dictate when and how much alcohol consumption is required, typically triggered by in-game events such as losing minigames, landing on specific spaces, or having misfortune befall their character. This adaptation transforms a family-friendly board game into an experience intended for adults.
The appeal of this variation stems from its ability to enhance the competitive and social aspects of the original game. The imposed drinking rules can heighten tension, exacerbate reactions to both successes and failures, and generally contribute to a more lively and memorable gathering. This adaptation likely emerged organically from social gatherings amongst players looking to add an element of risk and reward to the established gameplay, drawing upon established practices of adapting board games for adult audiences.