The focus is a customizable 2D fighting game engine. Its defining characteristic lies in its open-source nature, allowing users to incorporate self-created or community-developed characters, stages, and other assets. This adaptability results in a potentially limitless array of combat scenarios, diverging significantly from commercially produced fighting games with fixed rosters and environments. As a result, content ranges from faithful recreations of characters from other franchises to wildly unbalanced and unconventional creations that push the engine’s limits.
The enduring appeal stems from its capacity for personalization and the creative freedom it offers. The platform provides a space for enthusiasts to showcase their coding, sprite design, and game balancing skills. The resulting shared content creates a vibrant and collaborative community, fostering ongoing development and expansion of the engine’s capabilities. Initially popular in the late 1990s and early 2000s, its presence persists due to continuous fan support and adaptation, influencing aspects of independent game development.