The subject references simulation titles where players typically manage a shop, gather resources, craft items, and interact with a community. These games often feature a blend of role-playing elements and life simulation mechanics. For example, a player might forage for herbs in the wilderness, use those herbs to create a healing balm, and then sell that balm to a villager in need.
The appeal of such games lies in their relaxing gameplay loop, offering a sense of accomplishment through crafting and community involvement. They provide an opportunity for players to unwind and engage in a slower, more methodical style of play. The genre has gained popularity in recent years, fueled by a desire for less stressful and more engaging experiences than found in many mainstream video games. Historically, similar mechanics were present in earlier role-playing games, but the modern iteration emphasizes the simulation aspects and simplified resource management.